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Spectral Sneak
(Final Year Project)
Spectral Sneak was my final year project. My aim was to create a stealth based game with my focus being in blueprinting mechanics in unreal engine 5 and AI Behaviour trees.
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**Assets not mine**
Gameplay trailer
Below you can read my progress review from around half way through the project as I reflected on my research and in engine work until that point.
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